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Original characters designed for animation, picture books and printed goods. Click on a character to explore their origins and real-world appearances.
A soft dome and a pair of eyes make Fantasmin feel friendly and approachable.
The soft pale blue keeps the mood neutral and helps put focus on the action.
Two dots do most of the work. No nose, no brows, each extra detail left out is attention on the task.
A mouth that only shows up when the task requires.
A deck of playing cards designed to help kids and parents get through their daily routine: a character for a card system that gets parents through routines and activities with their kids.
Show the card, not the schedule. Seeing an image of Fantasmin performing a task motivates kids to mimic the action and reinforces positive behaviours.
Character and packaging design, Marcelo. Concept, method and educational framing, Anarosy, early-childhood development specialist.
Prototypes are printed and in testing with Anarosy’s clients. Ask about the project